Roblox (NYSE:RBLX) Director Gregory Baszucki Sells 16,666 Shares

Roblox Corporation (NYSE:RBLXGet Free Report) Director Gregory Baszucki sold 16,666 shares of Roblox stock in a transaction on Wednesday, April 1st. The stock was sold at an average price of $57.95, for a total transaction of $965,794.70. Following the sale, the director owned 1,302,834 shares in the company, valued at $75,499,230.30. This represents a 1.26% decrease in their ownership of the stock. The sale was disclosed in a filing with the Securities & Exchange Commission, which is available through the SEC website. The transaction was executed under a pre-arranged Rule 10b5-1 trading plan.

Roblox Stock Performance

NYSE RBLX traded up $0.03 on Friday, reaching $60.14. The stock had a trading volume of 10,825,125 shares, compared to its average volume of 8,802,281. The business’s 50-day moving average price is $63.40 and its 200 day moving average price is $90.59. Roblox Corporation has a 12-month low of $50.10 and a 12-month high of $150.59. The company has a debt-to-equity ratio of 2.65, a quick ratio of 0.96 and a current ratio of 0.96. The stock has a market cap of $39.79 billion, a P/E ratio of -38.80 and a beta of 1.67.

Roblox (NYSE:RBLXGet Free Report) last announced its earnings results on Thursday, February 5th. The company reported ($0.45) earnings per share for the quarter, topping the consensus estimate of ($0.49) by $0.04. The business had revenue of $1.42 billion during the quarter, compared to the consensus estimate of $2.08 billion. Roblox had a negative net margin of 21.78% and a negative return on equity of 304.42%. The business’s quarterly revenue was up 122.6% compared to the same quarter last year. During the same quarter in the prior year, the firm earned ($0.33) earnings per share. As a group, equities analysts expect that Roblox Corporation will post -1.49 earnings per share for the current year.

Wall Street Analysts Forecast Growth

A number of equities research analysts recently issued reports on the company. Citigroup reduced their target price on Roblox from $105.00 to $90.00 and set a “buy” rating on the stock in a research note on Monday. Wedbush restated an “outperform” rating and set a $110.00 price objective on shares of Roblox in a report on Friday, February 6th. The Goldman Sachs Group cut their price target on shares of Roblox from $180.00 to $140.00 and set a “buy” rating on the stock in a research note on Friday, February 6th. DA Davidson began coverage on Roblox in a report on Wednesday, March 4th. They issued a “neutral” rating and a $65.00 price objective on the stock. Finally, Wolfe Research set a $100.00 price objective on shares of Roblox in a research note on Monday, January 5th. One analyst has rated the stock with a Strong Buy rating, seventeen have assigned a Buy rating, seven have given a Hold rating and two have issued a Sell rating to the company. Based on data from MarketBeat, the company presently has an average rating of “Moderate Buy” and a consensus target price of $117.52.

View Our Latest Stock Report on RBLX

Institutional Inflows and Outflows

A number of large investors have recently modified their holdings of the business. Pilgrim Partners Asia Pte Ltd acquired a new stake in Roblox in the third quarter worth approximately $26,000. Whittier Trust Co. of Nevada Inc. purchased a new position in Roblox during the 3rd quarter worth approximately $37,000. Total Investment Management Inc. acquired a new position in Roblox during the second quarter valued at $29,000. Root Financial Partners LLC purchased a new stake in Roblox in the 3rd quarter worth approximately $38,000. Finally, Sunbelt Securities Inc. boosted its position in Roblox by 58.7% during the third quarter. Sunbelt Securities Inc. now owns 284 shares of the company’s stock valued at $39,000 after purchasing an additional 105 shares during the last quarter. 94.46% of the stock is currently owned by institutional investors.

About Roblox

(Get Free Report)

Roblox Corporation operates Roblox, a user-generated online platform that enables people to create, share and monetize immersive 3D experiences and games. The core offering centers on Roblox Studio, a development environment that allows independent creators and studios to design interactive worlds using the company’s building tools and scripting language. Content on the platform spans games, virtual hangouts, branded experiences and live events, all delivered through a persistent social environment.

Roblox’s business model is built around its virtual economy and creator ecosystem.

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