News headlines about Electronic Arts (NASDAQ:EA) have trended somewhat positive recently, Accern Sentiment Analysis reports. Accern ranks the sentiment of media coverage by reviewing more than 20 million blog and news sources. Accern ranks coverage of public companies on a scale of negative one to one, with scores nearest to one being the most favorable. Electronic Arts earned a media sentiment score of 0.15 on Accern’s scale. Accern also assigned headlines about the game software company an impact score of 44.9669773036652 out of 100, meaning that recent media coverage is somewhat unlikely to have an impact on the company’s share price in the immediate future.
These are some of the news headlines that may have effected Accern’s scoring:
- ‘Mad Money’ Lightning Round: Electronic Arts Is a Buy and Going Higher (thestreet.com)
- Electronic Arts Will Not Sell ‘Loot Crates’ in Star Wars: Battlefront II (fortune.com)
- Electronic Arts (EA) Cut to “Hold” at ValuEngine (americanbankingnews.com)
- Vetr Upgrades Electronic Arts (EA) to “Buy” (americanbankingnews.com)
- Alphabet, Alibaba Lead 5 Hot Stocks Simmering Just Below Buy Points (finance.yahoo.com)
Shares of Electronic Arts stock traded down $3.08 during midday trading on Monday, hitting $125.44. The stock had a trading volume of 3,200,255 shares, compared to its average volume of 4,011,657. Electronic Arts has a 52 week low of $87.90 and a 52 week high of $131.13. The company has a quick ratio of 1.92, a current ratio of 1.92 and a debt-to-equity ratio of 0.24. The stock has a market capitalization of $39,420.68, a price-to-earnings ratio of 39.20, a price-to-earnings-growth ratio of 2.34 and a beta of 0.76.
Electronic Arts (NASDAQ:EA) last issued its quarterly earnings data on Tuesday, January 30th. The game software company reported $2.06 EPS for the quarter, topping the Thomson Reuters’ consensus estimate of $2.03 by $0.03. Electronic Arts had a return on equity of 25.42% and a net margin of 19.67%. The company had revenue of $1.97 billion during the quarter, compared to analyst estimates of $2.02 billion. analysts anticipate that Electronic Arts will post 3.66 EPS for the current year.
EA has been the topic of a number of research reports. Vetr upgraded Electronic Arts from a “sell” rating to a “buy” rating and set a $142.00 price objective on the stock in a research note on Monday, March 12th. ValuEngine cut Electronic Arts from a “buy” rating to a “hold” rating in a research note on Wednesday, March 7th. BMO Capital Markets boosted their price objective on Electronic Arts to $150.00 and gave the company an “outperform” rating in a research note on Friday, February 2nd. Zacks Investment Research upgraded Electronic Arts from a “sell” rating to a “hold” rating in a research note on Friday, February 2nd. Finally, Stifel Nicolaus boosted their price objective on Electronic Arts from $129.00 to $141.00 and gave the company a “buy” rating in a research note on Thursday, February 1st. Seven investment analysts have rated the stock with a hold rating and twenty-four have given a buy rating to the company’s stock. The stock presently has an average rating of “Buy” and an average target price of $132.81.
In related news, SVP Jacob J. Schatz sold 1,000 shares of the business’s stock in a transaction that occurred on Wednesday, December 20th. The stock was sold at an average price of $107.50, for a total value of $107,500.00. Following the completion of the sale, the senior vice president now owns 18,950 shares in the company, valued at approximately $2,037,125. The transaction was disclosed in a filing with the Securities & Exchange Commission, which is accessible through this link. Also, CEO Andrew Wilson sold 9,000 shares of the business’s stock in a transaction that occurred on Tuesday, January 2nd. The stock was sold at an average price of $108.69, for a total value of $978,210.00. The disclosure for this sale can be found here. Insiders have sold 81,079 shares of company stock valued at $9,788,548 in the last three months. 2.55% of the stock is owned by insiders.
Electronic Arts Company Profile
Electronic Arts Inc develops, markets, publishes and distributes games, content and services that can be played by consumers on a range of platforms, which include consoles, personal computers (PCs), mobile phones and tablets. The Company’s games and services are based on a portfolio of intellectual property that includes established brands, such as FIFA, Madden NFL, Star Wars, Battlefield, the Sims and Need for Speed.
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