News stories about Electronic Arts (NASDAQ:EA) have trended somewhat positive this week, Accern Sentiment reports. The research firm identifies positive and negative media coverage by analyzing more than twenty million news and blog sources. Accern ranks coverage of public companies on a scale of negative one to positive one, with scores nearest to one being the most favorable. Electronic Arts earned a daily sentiment score of 0.15 on Accern’s scale. Accern also gave media headlines about the game software company an impact score of 44.7418726542877 out of 100, meaning that recent media coverage is somewhat unlikely to have an impact on the stock’s share price in the next several days.
These are some of the media headlines that may have impacted Accern Sentiment Analysis’s scoring:
- MLS, Electronic Arts Launch Esports League (law360.com)
- Low ‘Star Wars’ Sales Drive Electronic Arts Downgrade, Says Morgan Stanley (finance.yahoo.com)
- Should You Buy Electronic Arts Inc. Stock? 3 Pros, 3 Cons (investorplace.com)
- Why Electronic Arts Stock Gained 33.4% in 2017 (fool.com)
- 3 Reasons the Electronic Arts Inc. Stock Rally Is Just Getting Started (investorplace.com)
Several research analysts have recently issued reports on the stock. Morgan Stanley downgraded shares of Electronic Arts from an “overweight” rating to an “equal weight” rating and boosted their price objective for the stock from $112.00 to $126.00 in a report on Friday. SunTrust Banks set a $130.00 price objective on shares of Electronic Arts and gave the stock a “buy” rating in a report on Friday. Vetr lowered shares of Electronic Arts from a “sell” rating to a “strong sell” rating and set a $99.63 target price on the stock. in a research report on Monday, January 8th. BMO Capital Markets upgraded shares of Electronic Arts from a “market perform” rating to an “outperform” rating and decreased their target price for the company from $112.39 to $97.00 in a research report on Monday, January 8th. They noted that the move was a valuation call. Finally, Zacks Investment Research lowered shares of Electronic Arts from a “hold” rating to a “sell” rating in a research report on Tuesday, January 2nd. Two investment analysts have rated the stock with a sell rating, five have assigned a hold rating and twenty-three have given a buy rating to the company. Electronic Arts presently has an average rating of “Buy” and a consensus price target of $122.26.
Electronic Arts (NASDAQ:EA) traded up $1.13 during trading hours on Friday, reaching $113.13. 3,467,371 shares of the company’s stock were exchanged, compared to its average volume of 3,730,000. The firm has a market capitalization of $34,930.00, a price-to-earnings ratio of 29.85, a PEG ratio of 1.84 and a beta of 0.61. Electronic Arts has a 52-week low of $78.89 and a 52-week high of $122.79. The company has a debt-to-equity ratio of 0.23, a quick ratio of 2.38 and a current ratio of 2.38.
In other Electronic Arts news, insider Andrew Wilson sold 10,058 shares of the business’s stock in a transaction dated Wednesday, November 1st. The shares were sold at an average price of $113.81, for a total value of $1,144,700.98. The transaction was disclosed in a document filed with the SEC, which can be accessed through the SEC website. Also, CFO Blake J. Jorgensen sold 10,500 shares of the business’s stock in a transaction dated Tuesday, January 9th. The shares were sold at an average price of $112.85, for a total transaction of $1,184,925.00. Following the completion of the transaction, the chief financial officer now owns 159,114 shares in the company, valued at $17,956,014.90. The disclosure for this sale can be found here. Over the last 90 days, insiders sold 67,516 shares of company stock worth $7,357,395. Company insiders own 2.55% of the company’s stock.
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About Electronic Arts
Electronic Arts Inc develops, markets, publishes and distributes games, content and services that can be played by consumers on a range of platforms, which include consoles, personal computers (PCs), mobile phones and tablets. The Company’s games and services are based on a portfolio of intellectual property that includes established brands, such as FIFA, Madden NFL, Star Wars, Battlefield, the Sims and Need for Speed.
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